Download title | Date | Author | Version | Downloads | Comments | Rating | |
Command & Conquer - Generals : ZeroHour | |||||||
Command & Conquer - Generals : Zero Hour - Rich strategy | 04.08.13 | Tichondrius | -- | 223 | 0 | -- | |
All resource pods contain 10x more resources. Generals ranks are 5x harder to obtain. Most upgrades costs and research times doubled. Compatible with 1.04 and 1.06 versions. |
|||||||
Command & Conquer - Tiberium Wars : Kane's Wrath | |||||||
Command & Conquer - Tiberium Wars - Kane's Wrath : No super weapons mod | 04.03.13 | Tichondrius | 1.00 | 332 | 0 | -- | |
Removes super weapons in skirmish and multiplayer games for longer and more tactical games. You need mod launcher to activate this mod. | |||||||
Company of Heroes - Tales of Valor | |||||||
No Downloads have been added to this Category | |||||||
Empire Earth II - Art of Supremacy | |||||||
Empire Earth II - Art of Supremacy - Protracted scientology | 02.03.13 | Tichondrius | 1.00 | 199 | 0 | -- | |
Protracted scientology is minimod for EE2:AoS v1.2. It makes games longer thank to research times, epoch up times and tech point generate rates. Also modifies handicaps for better Tug of War feelings. Click for more information. |
|||||||
RaceDriver GRID | |||||||
RaceDriver GRID - Life career | 11.11.13 | Tichondrius | 1.00 | 1292 | 0 | -- | |
This mod gives you opportunity to taste all biterness of truly race world such as random, lack of funds, agression on track... Makes game much more longer and entertaining thank to new race systems, AIs, money system, reward system, eBay and career schem |
|||||||
Red Faction - Guerrilla | |||||||
Red Faction : Guerrilla - Protracted rebellion | 09.12.13 | Tichondrius | -- | 910 | 0 | -- | |
This SP mod makes game longer and gives you oportunity to taste all bitterness of trully uprising such as lack of valuables or countering enemy superiority in numbers and equipment. It is more difficult to liberate sectors, get salvage, freed hostages etc | |||||||
Supreme Commander - Forged Alliance | |||||||
Supreme Commander - Forged alliance - Deep strategy addon | 15.10.13 | Tichondrius | 1.00 | 261 | 0 | -- | |
New adjacency bonuses, better formations with mobile shields, underline roles of specific units such as mobile artillery, bots and tanks. Forcing to conquering. Makes all tech levels more usable against each other and much more... | |||||||
Supreme Commander - Forged alliance - DSA Total Veterancy addon | 15.10.13 | Tichondrius | 1.00 | 314 | 0 | -- | |
Modded Total Veterancy mod by Eni to better fit in BSA. See notes... + minimod - T4, ACUs and buildings no longer gain veterancy. |
|||||||
Supreme Commander - Forged alliance - Upgradable aeon T2 shield | 11.11.13 | Tichondrius | 1.00 | 330 | 0 | -- | |
Aeon T2 upgradable shield | |||||||
Supreme Commander - Forged alliance - Rocket strategic | 11.11.13 | Tichondrius | 1.00 | 228 | 0 | -- | |
Improves target priorities for STML launchers. Changes buildtimes, costs and silos storing capabilities. Gives to MML tracking missiles. |